It's using a custom scripting language that is built specifically to allow for a relatively easy semi-automatic conversion of the Mega Drive's / Genesis' 68K machine code to this script. is a script interpreter that runs a ported version of the original game code. The heart of the game engine powering Sonic 3 A.I.R. Added movement options like Tails Assist and Flight Cancel.Optional high quality pixel filter xBRZ.Sonic, Tails, Knuckles fully playable, including Sonic & Tails co-op.100% accurate Sonic 3 & Knuckles physics.In addition, this is a playground for trying out others things, like an experimental Time Attack game mode that allows you to directly race against the recordings of your previous best runs of each act. It's also planned to add several bugs fixes and game improvements on top. The project goal is to provide a fully ported version of Sonic 3 & Knuckles, with all the necessary changes to make all of it work in widescreen. It very closely resembles the original game, but adds features you would only expect from a modern fan game engine - including full support for 16:9 widescreen display, alpha transparency effects, and smooth 360° rotation. Sonic 3 - Angel Island Revisited (Sonic 3 A.I.R.) is an unofficial port of Sonic 3 & Knuckles for Windows PCs.
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